Turrets is listed in the Lethal Company data catalog under Indoor map hazard type. This entry brings together its recorded properties and linked records.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Indoor map hazard type
  2. Connections & references
  3. Related articles
  4. Sources & verification

Indoor map hazard type

PropertyRecorded value
Spawn facing away from wall1
Spawn facing wall0
Spawn with back to wall0
Spawn with back flush against wall0
Require distance between spawns0
Disallow spawning near entrances0
Allow in mineshaft1

Connections & references

Referenced by

RecordRelationshipQuantity / context
AdamanceLevelSelectable levelRelatedindoorMapHazards.0.hazardType
ArtificeLevelSelectable levelRelatedindoorMapHazards.0.hazardType
AssuranceLevelSelectable levelRelatedindoorMapHazards.1.hazardType
DineLevelSelectable levelRelatedindoorMapHazards.1.hazardType
EmbrionLevelSelectable levelRelatedindoorMapHazards.1.hazardType
ExperimentationLevelSelectable levelRelatedindoorMapHazards.1.hazardType
MarchLevelSelectable levelRelatedindoorMapHazards.1.hazardType
OffenseLevelSelectable levelRelatedindoorMapHazards.1.hazardType
TitanLevelSelectable levelRelatedindoorMapHazards.0.hazardType
VowLevelSelectable levelRelatedindoorMapHazards.0.hazardType

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Lethal Company_Data/sharedassets1.assets
Object
sharedassets1.assets:17472
Class
IndoorMapHazardType
Reader
UnityPy + reconstructed schema
Unity Version
2022.3.62f2
Field-level source references
PropertySource pointerStatus
Spawn facing away from wall$.spawnFacingAwayFromWallverified
Spawn facing wall$.spawnFacingWallverified
Spawn with back to wall$.spawnWithBackToWallverified
Spawn with back flush against wall$.spawnWithBackFlushAgainstWallverified
Require distance between spawns$.requireDistanceBetweenSpawnsverified
Disallow spawning near entrances$.disallowSpawningNearEntrancesverified
Allow in mineshaft$.allowInMineshaftverified
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