MarchLevel is listed in the Lethal Company data catalog under Selectable level. This entry brings together its recorded properties and linked records.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Selectable level
  2. Enemy spawn chance throughout day · recorded curve
  3. Outside enemy spawn chance through day · recorded curve
  4. Daytime enemy spawn chance through day · recorded curve
  5. Connections & references
  6. Related articles
  7. Sources & verification

Selectable level

PropertyRecorded value
Scene nameLevel4March
Level id4
Locked for demo0
Spawn enemies and scrap1
Planet name61 March
Level descriptionPOPULATION: Abandoned CONDITIONS: Expansive. Constant rain. FAUNA: Diverse
Risk levelB
Time to arrive2.75
Day speed multiplier1
Planet has time1
Random weathers · 0.weather type2
Random weathers · 0.weather variable1
Random weathers · 0.weather variable20
Random weathers · 0.weather variable color.r0
Random weathers · 0.weather variable color.g0
Random weathers · 0.weather variable color.b0
Random weathers · 0.weather variable color.a1
Random weathers · 1.weather type3
Random weathers · 1.weather variable6
Random weathers · 1.weather variable216
Random weathers · 1.weather variable color.r0.286275
Random weathers · 1.weather variable color.g0.333333
Random weathers · 1.weather variable color.b0.316234
Random weathers · 1.weather variable color.a1
Random weathers · 2.weather type5
Random weathers · 2.weather variable2
Random weathers · 2.weather variable20
Random weathers · 2.weather variable color.r0
Random weathers · 2.weather variable color.g0
Random weathers · 2.weather variable color.b0
Random weathers · 2.weather variable color.a1
Factory size multiplier1.75
Dungeon flow types · 0.id3
Dungeon flow types · 0.rarity300
Spawnable map objects · 0.spawn facing away from wall0
Spawnable map objects · 0.spawn facing wall0
Spawnable map objects · 0.spawn with back to wall0
Spawnable map objects · 0.spawn with back flush against wall0
Spawnable map objects · 0.require distance between spawns0
Spawnable map objects · 0.disallow spawning near entrances0
Spawnable map objects · 1.spawn facing away from wall1
Spawnable map objects · 1.spawn facing wall0
Spawnable map objects · 1.spawn with back to wall0
Spawnable map objects · 1.spawn with back flush against wall0
Spawnable map objects · 1.require distance between spawns0
Spawnable map objects · 1.disallow spawning near entrances0
Spawnable map objects · 2.spawn facing away from wall0
Spawnable map objects · 2.spawn facing wall1
Spawnable map objects · 2.spawn with back to wall1
Spawnable map objects · 2.spawn with back flush against wall1
Spawnable map objects · 2.require distance between spawns1
Spawnable map objects · 2.disallow spawning near entrances0
Can spawn mold0
Mold spread iterations0
Mold type0
Spawnable scrap · 0.rarity77
Spawnable scrap · 1.rarity72
Spawnable scrap · 2.rarity28
Spawnable scrap · 3.rarity83
Spawnable scrap · 4.rarity89
Spawnable scrap · 5.rarity18
Spawnable scrap · 6.rarity3
Spawnable scrap · 7.rarity67
Spawnable scrap · 8.rarity16
Spawnable scrap · 9.rarity24
Spawnable scrap · 10.rarity2
Spawnable scrap · 11.rarity4
Spawnable scrap · 12.rarity29
Spawnable scrap · 13.rarity24
Spawnable scrap · 14.rarity4
Spawnable scrap · 15.rarity3
Spawnable scrap · 16.rarity43
Spawnable scrap · 17.rarity34
Spawnable scrap · 18.rarity3
Spawnable scrap · 19.rarity2
Spawnable scrap · 20.rarity8
Spawnable scrap · 21.rarity24
Spawnable scrap · 22.rarity42
Spawnable scrap · 23.rarity65
Spawnable scrap · 24.rarity20
Spawnable scrap · 25.rarity11
Spawnable scrap · 26.rarity27
Spawnable scrap · 27.rarity32
Spawnable scrap · 28.rarity21
Spawnable scrap · 29.rarity1
Min scrap13
Max scrap17
Min total scrap value300
Max total scrap value700
Max enemy power count14
Max outside enemy power count12
Max daytime enemy power count14
Max inside diversity power count8
Max outside diversity power count3
Enemies · 0.rarity38
Enemies · 1.rarity64
Enemies · 2.rarity36
Enemies · 3.rarity47
Enemies · 4.rarity66
Enemies · 5.rarity15
Enemies · 6.rarity10
Enemies · 7.rarity9
Enemies · 8.rarity1
Enemies · 9.rarity3
Enemies · 10.rarity9
Enemies · 11.rarity65
Special enemy rarity · percentage chance0
Outside enemies · 0.rarity64
Outside enemies · 1.rarity49
Outside enemies · 2.rarity10
Outside enemies · 3.rarity35
Outside enemies · 4.rarity28
Daytime enemies · 0.rarity83
Daytime enemies · 1.rarity39
Daytime enemies · 2.rarity70
Daytime enemies · 3.rarity1
Spawn probability range4
Daytime enemies probability range7
Level includes snow footprints0
Level icon stringmapmarch

Enemy spawn chance throughout day · recorded curve

TimeValueIn slopeOut slopeWeighted modeIn weightOut weight
0-39.23558e-079.23558e-07300.0931893
0.5652474.410517.46917.46930.4420130.536064
11535.60435.60410.04912580

Outside enemy spawn chance through day · recorded curve

TimeValueIn slopeOut slopeWeighted modeIn weightOut weight
3.28156e-05-3.07304Not recorded-1.06006300.140936
0.536457-0.6455289.302459.3024530.3333330.485124
0.8307163.229842.63492.634930.2014240.523806
1.005265.359446.009911.374430.1723230.483154

Daytime enemy spawn chance through day · recorded curve

TimeValueIn slopeOut slopeWeighted modeIn weightOut weight
01.297322.5073827.502600.3333330.176938
0.13463527.5026-3.7589600.3333330.333333
0.558095-2.50188-27.2869-27.286900.1039150.125035
0.999817-14.818100000

Connections & references

Linked records

RecordRelationshipQuantity / context
LandminesIndoor map hazard typeRelatedindoorMapHazards.0.hazardType
TurretsIndoor map hazard typeRelatedindoorMapHazards.1.hazardType
SpikeTrapsIndoor map hazard typeRelatedindoorMapHazards.2.hazardType
LargeRock1ForestSpawnable outside objectRelatedspawnableOutsideObjects.0.spawnableObject
LargeRock2ForestSpawnable outside objectRelatedspawnableOutsideObjects.1.spawnableObject
LargeRock3ForestSpawnable outside objectRelatedspawnableOutsideObjects.2.spawnableObject
LargeRock4ForestSpawnable outside objectRelatedspawnableOutsideObjects.3.spawnableObject
TreeLeafless1Spawnable outside objectRelatedspawnableOutsideObjects.4.spawnableObject
SmallGreyRocks1Spawnable outside objectRelatedspawnableOutsideObjects.5.spawnableObject
SmallGreyRocks2Spawnable outside objectRelatedspawnableOutsideObjects.6.spawnableObject
GiantPumpkinSpawnable outside objectRelatedspawnableOutsideObjects.7.spawnableObject
Cog1ItemsRelatedspawnableScrap.0.spawnableItem
EnginePart1ItemsRelatedspawnableScrap.1.spawnableItem
FishTestPropItemsRelatedspawnableScrap.2.spawnableItem
MetalSheetItemsRelatedspawnableScrap.3.spawnableItem
BigBoltItemsRelatedspawnableScrap.4.spawnableItem
ToyCubeItemsRelatedspawnableScrap.5.spawnableItem
FlashLaserPointerItemsRelatedspawnableScrap.6.spawnableItem
BottleBinItemsRelatedspawnableScrap.7.spawnableItem
RemoteItemsRelatedspawnableScrap.8.spawnableItem
MoldPanItemsRelatedspawnableScrap.9.spawnableItem
RobotToyItemsRelatedspawnableScrap.10.spawnableItem
MagnifyingGlassItemsRelatedspawnableScrap.11.spawnableItem
StopSignItemsRelatedspawnableScrap.12.spawnableItem
TeaKettleItemsRelatedspawnableScrap.13.spawnableItem
GoldBarItemsRelatedspawnableScrap.14.spawnableItem
CashRegisterItemsRelatedspawnableScrap.15.spawnableItem
ClownHornItemsRelatedspawnableScrap.16.spawnableItem
AirhornItemsRelatedspawnableScrap.17.spawnableItem
CandyItemsRelatedspawnableScrap.18.spawnableItem
SodaCanRedItemsRelatedspawnableScrap.19.spawnableItem
YieldSignItemsRelatedspawnableScrap.20.spawnableItem
GiftBoxItemsRelatedspawnableScrap.21.spawnableItem
FlaskItemsRelatedspawnableScrap.22.spawnableItem
EasterEggItemsRelatedspawnableScrap.23.spawnableItem
GarbageLidItemsRelatedspawnableScrap.24.spawnableItem
ControlPadItemsRelatedspawnableScrap.25.spawnableItem
PlasticCupItemsRelatedspawnableScrap.26.spawnableItem
ToiletPaperRollsItemsRelatedspawnableScrap.27.spawnableItem
SoccerBallItemsRelatedspawnableScrap.28.spawnableItem
ZeddogItemsRelatedspawnableScrap.29.spawnableItem
ForestTypeAmbienceLevel ambience libraryRelatedlevelAmbienceClips
CentipedeCreaturesRelatedEnemies.0.enemyType
SandSpiderCreaturesRelatedEnemies.1.enemyType
HoarderBugCreaturesRelatedEnemies.2.enemyType
FlowermanCreaturesRelatedEnemies.3.enemyType
CrawlerCreaturesRelatedEnemies.4.enemyType
BlobCreaturesRelatedEnemies.5.enemyType
SpringManCreaturesRelatedEnemies.6.enemyType
PufferCreaturesRelatedEnemies.7.enemyType
JesterCreaturesRelatedEnemies.8.enemyType
NutcrackerCreaturesRelatedEnemies.9.enemyType
CaveDwellerCreaturesRelatedEnemies.10.enemyType
StingrayCreaturesRelatedEnemies.11.enemyType
ForestGiantCreaturesRelatedOutsideEnemies.0.enemyType
MouthDogCreaturesRelatedOutsideEnemies.1.enemyType
SandWormCreaturesRelatedOutsideEnemies.2.enemyType
BaboonHawkCreaturesRelatedOutsideEnemies.3.enemyType
PumaCreaturesRelatedOutsideEnemies.4.enemyType
DoublewingCreaturesRelatedDaytimeEnemies.0.enemyType
DocileLocustBeesCreaturesRelatedDaytimeEnemies.1.enemyType
RedLocustBeesCreaturesRelatedDaytimeEnemies.2.enemyType
FlowerSnakeCreaturesRelatedDaytimeEnemies.3.enemyType

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Lethal Company_Data/sharedassets3.assets
Object
sharedassets3.assets:34541
Class
SelectableLevel
Reader
UnityPy + reconstructed schema
Unity Version
2022.3.62f2
Field-level source references
PropertySource pointerStatus
Scene name$.sceneNameverified
Level id$.levelIDverified
Locked for demo$.lockedForDemoverified
Spawn enemies and scrap$.spawnEnemiesAndScrapverified
Planet name$.PlanetNameverified
Level description$.LevelDescriptionverified
Risk level$.riskLevelverified
Time to arrive$.timeToArriveverified
Day speed multiplier$.DaySpeedMultiplierverified
Planet has time$.planetHasTimeverified
Random weathers · 0.weather type$.randomWeathers.0.weatherTypeverified
Random weathers · 0.weather variable$.randomWeathers.0.weatherVariableverified
Random weathers · 0.weather variable2$.randomWeathers.0.weatherVariable2verified
Random weathers · 0.weather variable color.r$.randomWeathers.0.weatherVariableColor.rverified
Random weathers · 0.weather variable color.g$.randomWeathers.0.weatherVariableColor.gverified
Random weathers · 0.weather variable color.b$.randomWeathers.0.weatherVariableColor.bverified
Random weathers · 0.weather variable color.a$.randomWeathers.0.weatherVariableColor.averified
Random weathers · 1.weather type$.randomWeathers.1.weatherTypeverified
Random weathers · 1.weather variable$.randomWeathers.1.weatherVariableverified
Random weathers · 1.weather variable2$.randomWeathers.1.weatherVariable2verified
Random weathers · 1.weather variable color.r$.randomWeathers.1.weatherVariableColor.rverified
Random weathers · 1.weather variable color.g$.randomWeathers.1.weatherVariableColor.gverified
Random weathers · 1.weather variable color.b$.randomWeathers.1.weatherVariableColor.bverified
Random weathers · 1.weather variable color.a$.randomWeathers.1.weatherVariableColor.averified
Random weathers · 2.weather type$.randomWeathers.2.weatherTypeverified
Random weathers · 2.weather variable$.randomWeathers.2.weatherVariableverified
Random weathers · 2.weather variable2$.randomWeathers.2.weatherVariable2verified
Random weathers · 2.weather variable color.r$.randomWeathers.2.weatherVariableColor.rverified
Random weathers · 2.weather variable color.g$.randomWeathers.2.weatherVariableColor.gverified
Random weathers · 2.weather variable color.b$.randomWeathers.2.weatherVariableColor.bverified
Random weathers · 2.weather variable color.a$.randomWeathers.2.weatherVariableColor.averified
Factory size multiplier$.factorySizeMultiplierverified
Dungeon flow types · 0.id$.dungeonFlowTypes.0.idverified
Dungeon flow types · 0.rarity$.dungeonFlowTypes.0.rarityverified
Spawnable map objects · 0.spawn facing away from wall$.spawnableMapObjects.0.spawnFacingAwayFromWallverified
Spawnable map objects · 0.spawn facing wall$.spawnableMapObjects.0.spawnFacingWallverified
Spawnable map objects · 0.spawn with back to wall$.spawnableMapObjects.0.spawnWithBackToWallverified
Spawnable map objects · 0.spawn with back flush against wall$.spawnableMapObjects.0.spawnWithBackFlushAgainstWallverified
Spawnable map objects · 0.require distance between spawns$.spawnableMapObjects.0.requireDistanceBetweenSpawnsverified
Spawnable map objects · 0.disallow spawning near entrances$.spawnableMapObjects.0.disallowSpawningNearEntrancesverified
Spawnable map objects · 1.spawn facing away from wall$.spawnableMapObjects.1.spawnFacingAwayFromWallverified
Spawnable map objects · 1.spawn facing wall$.spawnableMapObjects.1.spawnFacingWallverified
Spawnable map objects · 1.spawn with back to wall$.spawnableMapObjects.1.spawnWithBackToWallverified
Spawnable map objects · 1.spawn with back flush against wall$.spawnableMapObjects.1.spawnWithBackFlushAgainstWallverified
Spawnable map objects · 1.require distance between spawns$.spawnableMapObjects.1.requireDistanceBetweenSpawnsverified
Spawnable map objects · 1.disallow spawning near entrances$.spawnableMapObjects.1.disallowSpawningNearEntrancesverified
Spawnable map objects · 2.spawn facing away from wall$.spawnableMapObjects.2.spawnFacingAwayFromWallverified
Spawnable map objects · 2.spawn facing wall$.spawnableMapObjects.2.spawnFacingWallverified
Spawnable map objects · 2.spawn with back to wall$.spawnableMapObjects.2.spawnWithBackToWallverified
Spawnable map objects · 2.spawn with back flush against wall$.spawnableMapObjects.2.spawnWithBackFlushAgainstWallverified
Spawnable map objects · 2.require distance between spawns$.spawnableMapObjects.2.requireDistanceBetweenSpawnsverified
Spawnable map objects · 2.disallow spawning near entrances$.spawnableMapObjects.2.disallowSpawningNearEntrancesverified
Can spawn mold$.canSpawnMoldverified
Mold spread iterations$.moldSpreadIterationsverified
Mold type$.moldTypeverified
Spawnable scrap · 0.rarity$.spawnableScrap.0.rarityverified
Spawnable scrap · 1.rarity$.spawnableScrap.1.rarityverified
Spawnable scrap · 2.rarity$.spawnableScrap.2.rarityverified
Spawnable scrap · 3.rarity$.spawnableScrap.3.rarityverified
Spawnable scrap · 4.rarity$.spawnableScrap.4.rarityverified
Spawnable scrap · 5.rarity$.spawnableScrap.5.rarityverified
Spawnable scrap · 6.rarity$.spawnableScrap.6.rarityverified
Spawnable scrap · 7.rarity$.spawnableScrap.7.rarityverified
Spawnable scrap · 8.rarity$.spawnableScrap.8.rarityverified
Spawnable scrap · 9.rarity$.spawnableScrap.9.rarityverified
Spawnable scrap · 10.rarity$.spawnableScrap.10.rarityverified
Spawnable scrap · 11.rarity$.spawnableScrap.11.rarityverified
Spawnable scrap · 12.rarity$.spawnableScrap.12.rarityverified
Spawnable scrap · 13.rarity$.spawnableScrap.13.rarityverified
Spawnable scrap · 14.rarity$.spawnableScrap.14.rarityverified
Spawnable scrap · 15.rarity$.spawnableScrap.15.rarityverified
Spawnable scrap · 16.rarity$.spawnableScrap.16.rarityverified
Spawnable scrap · 17.rarity$.spawnableScrap.17.rarityverified
Spawnable scrap · 18.rarity$.spawnableScrap.18.rarityverified
Spawnable scrap · 19.rarity$.spawnableScrap.19.rarityverified
Spawnable scrap · 20.rarity$.spawnableScrap.20.rarityverified
Spawnable scrap · 21.rarity$.spawnableScrap.21.rarityverified
Spawnable scrap · 22.rarity$.spawnableScrap.22.rarityverified
Spawnable scrap · 23.rarity$.spawnableScrap.23.rarityverified
Spawnable scrap · 24.rarity$.spawnableScrap.24.rarityverified
Spawnable scrap · 25.rarity$.spawnableScrap.25.rarityverified
Spawnable scrap · 26.rarity$.spawnableScrap.26.rarityverified
Spawnable scrap · 27.rarity$.spawnableScrap.27.rarityverified
Spawnable scrap · 28.rarity$.spawnableScrap.28.rarityverified
Spawnable scrap · 29.rarity$.spawnableScrap.29.rarityverified
Min scrap$.minScrapverified
Max scrap$.maxScrapverified
Min total scrap value$.minTotalScrapValueverified
Max total scrap value$.maxTotalScrapValueverified
Max enemy power count$.maxEnemyPowerCountverified
Max outside enemy power count$.maxOutsideEnemyPowerCountverified
Max daytime enemy power count$.maxDaytimeEnemyPowerCountverified
Max inside diversity power count$.maxInsideDiversityPowerCountverified
Max outside diversity power count$.maxOutsideDiversityPowerCountverified
Enemies · 0.rarity$.Enemies.0.rarityverified
Enemies · 1.rarity$.Enemies.1.rarityverified
Enemies · 2.rarity$.Enemies.2.rarityverified
Enemies · 3.rarity$.Enemies.3.rarityverified
Enemies · 4.rarity$.Enemies.4.rarityverified
Enemies · 5.rarity$.Enemies.5.rarityverified
Enemies · 6.rarity$.Enemies.6.rarityverified
Enemies · 7.rarity$.Enemies.7.rarityverified
Enemies · 8.rarity$.Enemies.8.rarityverified
Enemies · 9.rarity$.Enemies.9.rarityverified
Enemies · 10.rarity$.Enemies.10.rarityverified
Enemies · 11.rarity$.Enemies.11.rarityverified
Special enemy rarity · percentage chance$.specialEnemyRarity.percentageChanceverified
Outside enemies · 0.rarity$.OutsideEnemies.0.rarityverified
Outside enemies · 1.rarity$.OutsideEnemies.1.rarityverified
Outside enemies · 2.rarity$.OutsideEnemies.2.rarityverified
Outside enemies · 3.rarity$.OutsideEnemies.3.rarityverified
Outside enemies · 4.rarity$.OutsideEnemies.4.rarityverified
Daytime enemies · 0.rarity$.DaytimeEnemies.0.rarityverified
Daytime enemies · 1.rarity$.DaytimeEnemies.1.rarityverified
Daytime enemies · 2.rarity$.DaytimeEnemies.2.rarityverified
Daytime enemies · 3.rarity$.DaytimeEnemies.3.rarityverified
Spawn probability range$.spawnProbabilityRangeverified
Daytime enemies probability range$.daytimeEnemiesProbabilityRangeverified
Level includes snow footprints$.levelIncludesSnowFootprintsverified
Level icon string$.levelIconStringverified
Download the original record and provenance (JSON) ↓