HoarderBug is listed in the Lethal Company data catalog under Creatures. This entry brings together its recorded properties and linked records.
Contents
- Enemy type
- Number spawned falloff · recorded curve
- Connections & references
- Related articles
- Sources & verification
Enemy type
| Property | Recorded value |
|---|
| Enemy name | Hoarding bug |
|---|
| Spawning disabled | 0 |
|---|
| Spawn from weeds | 0 |
|---|
| Use number spawned falloff | 0 |
|---|
| Spawn in groups of | 0 |
|---|
| Require nest objects to spawn | 0 |
|---|
| Power level | 1 |
|---|
| Diversity power level | 1 |
|---|
| Max count | 10 |
|---|
| Number spawned | 2 |
|---|
| Nests spawned | 0 |
|---|
| Has spawned at least one | 1 |
|---|
| Is outside enemy | 0 |
|---|
| Is daytime enemy | 0 |
|---|
| Increased chance interior | -1 |
|---|
| Normalized time in day to leave | 1 |
|---|
| Stun time multiplier | 0.3 |
|---|
| Door speed multiplier | 1.5 |
|---|
| Stun game difficulty multiplier | 0.9 |
|---|
| Can be stunned | 1 |
|---|
| Can die | 1 |
|---|
| Can be destroyed | 1 |
|---|
| Destroy on death | 0 |
|---|
| Can see through fog | 0 |
|---|
| Disable animator when far | 0 |
|---|
| Push player force | 0.16 |
|---|
| Push player distance | 1.26 |
|---|
| Size limit | 0 |
|---|
| Enemy size | 0 |
|---|
| Water type | 0 |
|---|
| Time to play audio | 15 |
|---|
| Loudness multiplier | 1 |
|---|
| Nest spawn prefab width | 2 |
|---|
| Nest distance from ship | -1 |
|---|
| Use min enemy threshold for nest | 0 |
|---|
| Min enemies to spawn nest | 0 |
|---|
Number spawned falloff · recorded curve
| Time | Value | In slope | Out slope | Weighted mode | In weight | Out weight |
|---|
| 0 | 1 | 0.413087 | 0.413087 | 0 | 0.333333 | 0.218115 |
| 0.412267 | 1.08619 | -0.212882 | -0.212882 | 0 | 0.333333 | 0.333333 |
| 0.724833 | 0.640956 | -1.57336 | -1.57336 | 0 | 0.148868 | 0.257441 |
| 1 | 0.5 | 0 | 0 | 0 | 0.333333 | 0.333333 |
Connections & references
Referenced by
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Lethal Company_Data/sharedassets1.assets
- Object
- sharedassets1.assets:17493
- Class
- EnemyType
- Reader
- UnityPy + reconstructed schema
- Unity Version
- 2022.3.62f2
Field-level source references
| Property | Source pointer | Status |
|---|
| Enemy name | $.enemyName | verified |
|---|
| Spawning disabled | $.spawningDisabled | verified |
|---|
| Spawn from weeds | $.spawnFromWeeds | verified |
|---|
| Use number spawned falloff | $.useNumberSpawnedFalloff | verified |
|---|
| Spawn in groups of | $.spawnInGroupsOf | verified |
|---|
| Require nest objects to spawn | $.requireNestObjectsToSpawn | verified |
|---|
| Power level | $.PowerLevel | verified |
|---|
| Diversity power level | $.DiversityPowerLevel | verified |
|---|
| Max count | $.MaxCount | verified |
|---|
| Number spawned | $.numberSpawned | verified |
|---|
| Nests spawned | $.nestsSpawned | verified |
|---|
| Has spawned at least one | $.hasSpawnedAtLeastOne | verified |
|---|
| Is outside enemy | $.isOutsideEnemy | verified |
|---|
| Is daytime enemy | $.isDaytimeEnemy | verified |
|---|
| Increased chance interior | $.increasedChanceInterior | verified |
|---|
| Normalized time in day to leave | $.normalizedTimeInDayToLeave | verified |
|---|
| Stun time multiplier | $.stunTimeMultiplier | verified |
|---|
| Door speed multiplier | $.doorSpeedMultiplier | verified |
|---|
| Stun game difficulty multiplier | $.stunGameDifficultyMultiplier | verified |
|---|
| Can be stunned | $.canBeStunned | verified |
|---|
| Can die | $.canDie | verified |
|---|
| Can be destroyed | $.canBeDestroyed | verified |
|---|
| Destroy on death | $.destroyOnDeath | verified |
|---|
| Can see through fog | $.canSeeThroughFog | verified |
|---|
| Disable animator when far | $.disableAnimatorWhenFar | verified |
|---|
| Push player force | $.pushPlayerForce | verified |
|---|
| Push player distance | $.pushPlayerDistance | verified |
|---|
| Size limit | $.SizeLimit | verified |
|---|
| Enemy size | $.EnemySize | verified |
|---|
| Water type | $.WaterType | verified |
|---|
| Time to play audio | $.timeToPlayAudio | verified |
|---|
| Loudness multiplier | $.loudnessMultiplier | verified |
|---|
| Nest spawn prefab width | $.nestSpawnPrefabWidth | verified |
|---|
| Nest distance from ship | $.nestDistanceFromShip | verified |
|---|
| Use min enemy threshold for nest | $.useMinEnemyThresholdForNest | verified |
|---|
| Min enemies to spawn nest | $.minEnemiesToSpawnNest | verified |
|---|
Download the original record and provenance (JSON) ↓