ZapGun is listed in the Lethal Company data catalog under Items. This entry brings together its recorded properties.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Contents
Item
| Property | Recorded value |
|---|---|
| Item id | 5 |
| Item name | Zap gun |
| Two handed | 0 |
| Two handed animation | 0 |
| Disable hands on wall | 1 |
| Can be grabbed before game start | 0 |
| Disallow utility slot | 0 |
| Weight | 1.1 |
| Item is trigger | 0 |
| Hold button use | 0 |
| Item spawns on ground | 1 |
| Is conductive metal | 1 |
| Is scrap | 0 |
| Credits worth | 400 |
| Locked in demo | 0 |
| Highest sale percentage | 80 |
| Max value | 0 |
| Min value | 0 |
| Requires battery | 1 |
| Battery usage | 22 |
| Automatically set using power | 0 |
| Grab animation time | 0 |
| Sync grab function | 1 |
| Sync use function | 1 |
| Sync discard function | 1 |
| Sync interact lrfunction | 1 |
| Save item variable | 0 |
| Is defensive weapon | 1 |
| Tool tips · 0 | Scan for threat: [RMB] |
| Allow dropping ahead of player | 1 |
| Usable in special animations | 0 |
| Can be inspected | 0 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Lethal Company_Data/sharedassets1.assets
- Object
- sharedassets1.assets:17601
- Class
- Item
- Reader
- UnityPy + reconstructed schema
- Unity Version
- 2022.3.62f2
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Item id | $.itemId | verified |
| Item name | $.itemName | verified |
| Two handed | $.twoHanded | verified |
| Two handed animation | $.twoHandedAnimation | verified |
| Disable hands on wall | $.disableHandsOnWall | verified |
| Can be grabbed before game start | $.canBeGrabbedBeforeGameStart | verified |
| Disallow utility slot | $.disallowUtilitySlot | verified |
| Weight | $.weight | verified |
| Item is trigger | $.itemIsTrigger | verified |
| Hold button use | $.holdButtonUse | verified |
| Item spawns on ground | $.itemSpawnsOnGround | verified |
| Is conductive metal | $.isConductiveMetal | verified |
| Is scrap | $.isScrap | verified |
| Credits worth | $.creditsWorth | verified |
| Locked in demo | $.lockedInDemo | verified |
| Highest sale percentage | $.highestSalePercentage | verified |
| Max value | $.maxValue | verified |
| Min value | $.minValue | verified |
| Requires battery | $.requiresBattery | verified |
| Battery usage | $.batteryUsage | verified |
| Automatically set using power | $.automaticallySetUsingPower | verified |
| Grab animation time | $.grabAnimationTime | verified |
| Sync grab function | $.syncGrabFunction | verified |
| Sync use function | $.syncUseFunction | verified |
| Sync discard function | $.syncDiscardFunction | verified |
| Sync interact lrfunction | $.syncInteractLRFunction | verified |
| Save item variable | $.saveItemVariable | verified |
| Is defensive weapon | $.isDefensiveWeapon | verified |
| Tool tips · 0 | $.toolTips.0 | verified |
| Allow dropping ahead of player | $.allowDroppingAheadOfPlayer | verified |
| Usable in special animations | $.usableInSpecialAnimations | verified |
| Can be inspected | $.canBeInspected | verified |