SnoringGiant is listed in the Lethal Company data catalog under Company mood. This entry brings together its recorded properties.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Company mood
  2. Sources & verification

Company mood

PropertyRecorded value
Time to wait before grabbing item10
Irritability0.5
Judgement speed3
Starting patience2
Desires silence1
Must be woken up1
Maximum items to anger-1
Sensitivity0.25
Stop wall sfxwhen opening1
Manifestation1
Max players to kill before satisfied1
Enable monster animation index · 00
Enable monster animation index · 11
Grab player animation time2

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Lethal Company_Data/sharedassets3.assets
Object
sharedassets3.assets:34530
Class
CompanyMood
Reader
UnityPy + reconstructed schema
Unity Version
2022.3.62f2
Field-level source references
PropertySource pointerStatus
Time to wait before grabbing item$.timeToWaitBeforeGrabbingItemverified
Irritability$.irritabilityverified
Judgement speed$.judgementSpeedverified
Starting patience$.startingPatienceverified
Desires silence$.desiresSilenceverified
Must be woken up$.mustBeWokenUpverified
Maximum items to anger$.maximumItemsToAngerverified
Sensitivity$.sensitivityverified
Stop wall sfxwhen opening$.stopWallSFXWhenOpeningverified
Manifestation$.manifestationverified
Max players to kill before satisfied$.maxPlayersToKillBeforeSatisfiedverified
Enable monster animation index · 0$.enableMonsterAnimationIndex.0verified
Enable monster animation index · 1$.enableMonsterAnimationIndex.1verified
Grab player animation time$.grabPlayerAnimationTimeverified
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