SilentCalm is listed in the Lethal Company data catalog under Company mood. This entry brings together its recorded properties.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Company mood
| Property | Recorded value |
|---|---|
| Time to wait before grabbing item | 10 |
| Irritability | 0.4 |
| Judgement speed | 5 |
| Starting patience | 3 |
| Desires silence | 1 |
| Must be woken up | 1 |
| Maximum items to anger | -1 |
| Sensitivity | 0.7 |
| Stop wall sfxwhen opening | 0 |
| Manifestation | 1 |
| Max players to kill before satisfied | 1 |
| Enable monster animation index · 0 | 0 |
| Enable monster animation index · 1 | 1 |
| Grab player animation time | 2 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Lethal Company_Data/sharedassets3.assets
- Object
- sharedassets3.assets:34529
- Class
- CompanyMood
- Reader
- UnityPy + reconstructed schema
- Unity Version
- 2022.3.62f2
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Time to wait before grabbing item | $.timeToWaitBeforeGrabbingItem | verified |
| Irritability | $.irritability | verified |
| Judgement speed | $.judgementSpeed | verified |
| Starting patience | $.startingPatience | verified |
| Desires silence | $.desiresSilence | verified |
| Must be woken up | $.mustBeWokenUp | verified |
| Maximum items to anger | $.maximumItemsToAnger | verified |
| Sensitivity | $.sensitivity | verified |
| Stop wall sfxwhen opening | $.stopWallSFXWhenOpening | verified |
| Manifestation | $.manifestation | verified |
| Max players to kill before satisfied | $.maxPlayersToKillBeforeSatisfied | verified |
| Enable monster animation index · 0 | $.enableMonsterAnimationIndex.0 | verified |
| Enable monster animation index · 1 | $.enableMonsterAnimationIndex.1 | verified |
| Grab player animation time | $.grabPlayerAnimationTime | verified |