PoolRoom is listed in the Lethal Company data catalog under Reverb preset. This entry brings together its recorded properties.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Reverb preset
  2. Sources & verification

Reverb preset

PropertyRecorded value
Change dry level1
Dry level-15
Change high freq1
High freq-650
Change low freq1
Low freq-1182
Change decay time1
Decay time1.1
Change room1
Room-863
Has echo0

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Lethal Company_Data/sharedassets3.assets
Object
sharedassets3.assets:34547
Class
ReverbPreset
Reader
UnityPy + reconstructed schema
Unity Version
2022.3.62f2
Field-level source references
PropertySource pointerStatus
Change dry level$.changeDryLevelverified
Dry level$.dryLevelverified
Change high freq$.changeHighFreqverified
High freq$.highFreqverified
Change low freq$.changeLowFreqverified
Low freq$.lowFreqverified
Change decay time$.changeDecayTimeverified
Decay time$.decayTimeverified
Change room$.changeRoomverified
Room$.roomverified
Has echo$.hasEchoverified
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