Level3Flow is listed in the Lethal Company data catalog under Dungeon flow. This entry brings together its recorded properties and linked records.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Dungeon flow
| Property | Recorded value |
|---|---|
| Length · min | 18 |
| Length · max | 22 |
| Branch mode | 0 |
| Branch count · min | 22 |
| Branch count · max | 25 |
| Global props · 0.id | 67 |
| Global props · 0.count.min | 3 |
| Global props · 0.count.max | 5 |
| Global props · 1.id | 1231 |
| Global props · 1.count.min | 1 |
| Global props · 1.count.max | 1 |
| Global props · 2.id | 3 |
| Global props · 2.count.min | 12 |
| Global props · 2.count.max | 20 |
| Global props · 3.id | 0 |
| Global props · 3.count.min | 1 |
| Global props · 3.count.max | 1 |
| Global props · 4.id | 5 |
| Global props · 4.count.min | 5 |
| Global props · 4.count.max | 7 |
| Global props · 5.id | 1 |
| Global props · 5.count.min | 0 |
| Global props · 5.count.max | 2 |
| Global props · 6.id | 2 |
| Global props · 6.count.min | 0 |
| Global props · 6.count.max | 3 |
| Global props · 7.id | 7 |
| Global props · 7.count.min | 3 |
| Global props · 7.count.max | 9 |
| Global props · 8.id | 11 |
| Global props · 8.count.min | 2 |
| Global props · 8.count.max | 4 |
| Global props · 9.id | 5 |
| Global props · 9.count.min | 2 |
| Global props · 9.count.max | 7 |
| Global props · 10.id | 25 |
| Global props · 10.count.min | 1 |
| Global props · 10.count.max | 1 |
| Global props · 11.id | 40 |
| Global props · 11.count.min | 4 |
| Global props · 11.count.max | 6 |
| Global props · 12.id | 18 |
| Global props · 12.count.min | 0 |
| Global props · 12.count.max | 3 |
| Global props · 13.id | 9681 |
| Global props · 13.count.min | 1 |
| Global props · 13.count.max | 3 |
| Doorway connection chance | 1 |
| Restrict connection to same section | 0 |
| Tile tag connection mode | 1 |
| Tile connection tags · 0.tag a.id | 0 |
| Tile connection tags · 0.tag b.id | 1 |
| Branch tag prune mode | 0 |
| Global straightening settings · straighten chance | 0 |
| Global straightening settings · can straighten main path | 1 |
| Global straightening settings · can straighten branch paths | 1 |
| Nodes · 0.node type | 1 |
| Nodes · 0.label | Start |
| Nodes · 0.lock placement | 0 |
| Nodes · 0.straightening settings.straighten chance | 0 |
| Nodes · 0.straightening settings.can straighten main path | 1 |
| Nodes · 0.straightening settings.can straighten branch paths | 0 |
| Nodes · 1.node type | 2 |
| Nodes · 1.label | Goal |
| Nodes · 1.lock placement | 0 |
| Nodes · 1.straightening settings.straighten chance | 0 |
| Nodes · 1.straightening settings.can straighten main path | 1 |
| Nodes · 1.straightening settings.can straighten branch paths | 0 |
| Lines · 0.length | 0.401914 |
| Lines · 1.length | 0.446804 |
| Lines · 2.length | 0.151282 |
Connections & references
Linked records
| Record | Relationship | Quantity / context |
|---|---|---|
| Level3TunnelsDungeon archetype | Related | Lines.0.DungeonArchetypes.0 |
| Level3CavesDungeon archetype | Related | Lines.1.DungeonArchetypes.0 |
| Level3EndTunnelsDungeon archetype | Related | Lines.2.DungeonArchetypes.0 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Lethal Company_Data/sharedassets3.assets
- Object
- sharedassets3.assets:34507
- Class
- DunGen.Graph.DungeonFlow
- Reader
- UnityPy + reconstructed schema
- Unity Version
- 2022.3.62f2
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Length · min | $.Length.Min | verified |
| Length · max | $.Length.Max | verified |
| Branch mode | $.BranchMode | verified |
| Branch count · min | $.BranchCount.Min | verified |
| Branch count · max | $.BranchCount.Max | verified |
| Global props · 0.id | $.GlobalProps.0.ID | verified |
| Global props · 0.count.min | $.GlobalProps.0.Count.Min | verified |
| Global props · 0.count.max | $.GlobalProps.0.Count.Max | verified |
| Global props · 1.id | $.GlobalProps.1.ID | verified |
| Global props · 1.count.min | $.GlobalProps.1.Count.Min | verified |
| Global props · 1.count.max | $.GlobalProps.1.Count.Max | verified |
| Global props · 2.id | $.GlobalProps.2.ID | verified |
| Global props · 2.count.min | $.GlobalProps.2.Count.Min | verified |
| Global props · 2.count.max | $.GlobalProps.2.Count.Max | verified |
| Global props · 3.id | $.GlobalProps.3.ID | verified |
| Global props · 3.count.min | $.GlobalProps.3.Count.Min | verified |
| Global props · 3.count.max | $.GlobalProps.3.Count.Max | verified |
| Global props · 4.id | $.GlobalProps.4.ID | verified |
| Global props · 4.count.min | $.GlobalProps.4.Count.Min | verified |
| Global props · 4.count.max | $.GlobalProps.4.Count.Max | verified |
| Global props · 5.id | $.GlobalProps.5.ID | verified |
| Global props · 5.count.min | $.GlobalProps.5.Count.Min | verified |
| Global props · 5.count.max | $.GlobalProps.5.Count.Max | verified |
| Global props · 6.id | $.GlobalProps.6.ID | verified |
| Global props · 6.count.min | $.GlobalProps.6.Count.Min | verified |
| Global props · 6.count.max | $.GlobalProps.6.Count.Max | verified |
| Global props · 7.id | $.GlobalProps.7.ID | verified |
| Global props · 7.count.min | $.GlobalProps.7.Count.Min | verified |
| Global props · 7.count.max | $.GlobalProps.7.Count.Max | verified |
| Global props · 8.id | $.GlobalProps.8.ID | verified |
| Global props · 8.count.min | $.GlobalProps.8.Count.Min | verified |
| Global props · 8.count.max | $.GlobalProps.8.Count.Max | verified |
| Global props · 9.id | $.GlobalProps.9.ID | verified |
| Global props · 9.count.min | $.GlobalProps.9.Count.Min | verified |
| Global props · 9.count.max | $.GlobalProps.9.Count.Max | verified |
| Global props · 10.id | $.GlobalProps.10.ID | verified |
| Global props · 10.count.min | $.GlobalProps.10.Count.Min | verified |
| Global props · 10.count.max | $.GlobalProps.10.Count.Max | verified |
| Global props · 11.id | $.GlobalProps.11.ID | verified |
| Global props · 11.count.min | $.GlobalProps.11.Count.Min | verified |
| Global props · 11.count.max | $.GlobalProps.11.Count.Max | verified |
| Global props · 12.id | $.GlobalProps.12.ID | verified |
| Global props · 12.count.min | $.GlobalProps.12.Count.Min | verified |
| Global props · 12.count.max | $.GlobalProps.12.Count.Max | verified |
| Global props · 13.id | $.GlobalProps.13.ID | verified |
| Global props · 13.count.min | $.GlobalProps.13.Count.Min | verified |
| Global props · 13.count.max | $.GlobalProps.13.Count.Max | verified |
| Doorway connection chance | $.DoorwayConnectionChance | verified |
| Restrict connection to same section | $.RestrictConnectionToSameSection | verified |
| Tile tag connection mode | $.TileTagConnectionMode | verified |
| Tile connection tags · 0.tag a.id | $.TileConnectionTags.0.TagA.id | verified |
| Tile connection tags · 0.tag b.id | $.TileConnectionTags.0.TagB.id | verified |
| Branch tag prune mode | $.BranchTagPruneMode | verified |
| Global straightening settings · straighten chance | $.GlobalStraighteningSettings.StraightenChance | verified |
| Global straightening settings · can straighten main path | $.GlobalStraighteningSettings.CanStraightenMainPath | verified |
| Global straightening settings · can straighten branch paths | $.GlobalStraighteningSettings.CanStraightenBranchPaths | verified |
| Nodes · 0.node type | $.Nodes.0.NodeType | verified |
| Nodes · 0.label | $.Nodes.0.Label | verified |
| Nodes · 0.lock placement | $.Nodes.0.LockPlacement | verified |
| Nodes · 0.straightening settings.straighten chance | $.Nodes.0.StraighteningSettings.StraightenChance | verified |
| Nodes · 0.straightening settings.can straighten main path | $.Nodes.0.StraighteningSettings.CanStraightenMainPath | verified |
| Nodes · 0.straightening settings.can straighten branch paths | $.Nodes.0.StraighteningSettings.CanStraightenBranchPaths | verified |
| Nodes · 1.node type | $.Nodes.1.NodeType | verified |
| Nodes · 1.label | $.Nodes.1.Label | verified |
| Nodes · 1.lock placement | $.Nodes.1.LockPlacement | verified |
| Nodes · 1.straightening settings.straighten chance | $.Nodes.1.StraighteningSettings.StraightenChance | verified |
| Nodes · 1.straightening settings.can straighten main path | $.Nodes.1.StraighteningSettings.CanStraightenMainPath | verified |
| Nodes · 1.straightening settings.can straighten branch paths | $.Nodes.1.StraighteningSettings.CanStraightenBranchPaths | verified |
| Lines · 0.length | $.Lines.0.Length | verified |
| Lines · 1.length | $.Lines.1.Length | verified |
| Lines · 2.length | $.Lines.2.Length | verified |