ES3Defaults is listed in the Lethal Company data catalog under Es3defaults. This entry brings together its recorded properties.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Es3defaults
| Property | Recorded value |
|---|---|
| Settings · location | 0 |
| Settings · path | SaveFile.es3 |
| Settings · encryption type | 1 |
| Settings · compression type | 0 |
| Settings · encryption password | lcslime14a5 |
| Settings · directory | 0 |
| Settings · format | 0 |
| Settings · pretty print | 0 |
| Settings · buffer size | 2048 |
| Settings · save children | 1 |
| Settings · type checking | 1 |
| Settings · safe reflection | 1 |
| Settings · member reference mode | 0 |
| Settings · reference mode | 2 |
| Settings · serialization depth limit | 64 |
| Settings · assembly names.0 | Assembly-CSharp |
| Settings · assembly names.1 | Assembly-CSharp-firstpass |
| Settings · assembly names.2 | ClientNetworkTransform |
| Settings · assembly names.3 | DissonanceVoip |
| Settings · assembly names.4 | DunGen |
| Settings · assembly names.5 | DunGen.Integration.ASPP |
| Settings · assembly names.6 | DunGen.Integration.UnityNav |
| Settings · assembly names.7 | EasyTextEffects |
| Settings · assembly names.8 | Facepunch Transport for Netcode for GameObjects |
| Add mgr to scene automatically | 0 |
| Auto update references | 1 |
| Add all prefabs to manager | 1 |
| Collect dependencies depth | 4 |
| Collect dependencies timeout | 10 |
| Update references when scene changes | 1 |
| Update references when scene is saved | 1 |
| Update references when scene is opened | 1 |
| Log debug info | 0 |
| Log warnings | 1 |
| Log errors | 1 |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Lethal Company_Data/resources.assets
- Object
- resources.assets:1032
- Class
- ES3Defaults
- Reader
- UnityPy + reconstructed schema
- Unity Version
- 2022.3.62f2
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| Settings · location | $.settings._location | verified |
| Settings · path | $.settings.path | verified |
| Settings · encryption type | $.settings.encryptionType | verified |
| Settings · compression type | $.settings.compressionType | verified |
| Settings · encryption password | $.settings.encryptionPassword | verified |
| Settings · directory | $.settings.directory | verified |
| Settings · format | $.settings.format | verified |
| Settings · pretty print | $.settings.prettyPrint | verified |
| Settings · buffer size | $.settings.bufferSize | verified |
| Settings · save children | $.settings.saveChildren | verified |
| Settings · type checking | $.settings.typeChecking | verified |
| Settings · safe reflection | $.settings.safeReflection | verified |
| Settings · member reference mode | $.settings.memberReferenceMode | verified |
| Settings · reference mode | $.settings.referenceMode | verified |
| Settings · serialization depth limit | $.settings.serializationDepthLimit | verified |
| Settings · assembly names.0 | $.settings.assemblyNames.0 | verified |
| Settings · assembly names.1 | $.settings.assemblyNames.1 | verified |
| Settings · assembly names.2 | $.settings.assemblyNames.2 | verified |
| Settings · assembly names.3 | $.settings.assemblyNames.3 | verified |
| Settings · assembly names.4 | $.settings.assemblyNames.4 | verified |
| Settings · assembly names.5 | $.settings.assemblyNames.5 | verified |
| Settings · assembly names.6 | $.settings.assemblyNames.6 | verified |
| Settings · assembly names.7 | $.settings.assemblyNames.7 | verified |
| Settings · assembly names.8 | $.settings.assemblyNames.8 | verified |
| Add mgr to scene automatically | $.addMgrToSceneAutomatically | verified |
| Auto update references | $.autoUpdateReferences | verified |
| Add all prefabs to manager | $.addAllPrefabsToManager | verified |
| Collect dependencies depth | $.collectDependenciesDepth | verified |
| Collect dependencies timeout | $.collectDependenciesTimeout | verified |
| Update references when scene changes | $.updateReferencesWhenSceneChanges | verified |
| Update references when scene is saved | $.updateReferencesWhenSceneIsSaved | verified |
| Update references when scene is opened | $.updateReferencesWhenSceneIsOpened | verified |
| Log debug info | $.logDebugInfo | verified |
| Log warnings | $.logWarnings | verified |
| Log errors | $.logErrors | verified |